Cities Skyline 🎮
Cities: Skylines is a single player and modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. From the makers of the Cities in Motion franchise it is a city building game developed by colossal order and published by paradox interactive.
The player starts with a plot of land – equivalent to a 2-by-2-kilometre (1.2 mi × 1.2 mi) area– along with an interchange exit from a nearby highway, as well as a starting amount of in-game money. The player proceeds to add roads and residential, industrial, and commercial zones and basic services like power, water, and sewage, to encourage residents to move in and supply them with jobs.
As the city grows beyond certain population tiers, the player unlocks new city improvements, including schools, fire stations, police stations, health care facilities and waste management systems, tax and government edicts, mass transit systems, and other features for managing the city. One such feature enables the player to designate parts of their city as districts. Each district can be configured by the player to restrict the types of developments permitted or to enforce specific regulations within the district's bounds, such as only allowing for industrial sectors devoted to agriculture, offering free public transportation for the district to reduce traffic, raising or reducing taxes for the various classes of development, or, with the Green Cities DLC, discouraging fossil-fuel vehicles from entering a district while not discouraging electric vehicles, reducing noise pollution caused by traffic.
Buildings in the city have various development levels that are met by improving the local area, with higher levels providing more benefits to the city. For example, a commercial store will increase in level if nearby residents are more educated, which in turn will allow it to hire more employees and increase tax revenue for the city. When the player has accumulated enough residents and money, they can purchase neighboring plots of land, each equivalent in size to the starting land area, allowing them to build up eight additional parcels out of 25 within a 10-by-10-kilometre (6.2 mi × 6.2 mi) area. The parcel limitation is to allow the game to run across the widest range of personal computers, but players can use modifications to open not only all of the game's standard 25-tile building area, but the entire map (81 tiles, 324 square kilometres or 125 square miles)
Cities: Skylines was announced by publisher paradox interactive on 14 August 2014 at gamescom. The announcement trailer emphasized that players could "build [their] dream city," "mod and share online" and "play offline"—the third feature was interpreted by journalists as a jab at simcity, which initially required an Internet connection during play. Skylines uses an adapted unity engine with official support for modding The game was released on 10 March 2015, with Colossal Order committed to continuing to support the game after release.
tantalus media assisted Paradox in porting the game to the xbox one console and for windows 10, which was released on 21 April 2017. This version includes the After Dark expansion bundled with the game, and supports all downloadable content. Tantalus also ported the game and the After Dark expansion for PS4, released on 15 August 2017. Both Xbox One and PlayStation 4 versions received physical release versions distributed by Koch Media Tantalus also ported the game for the Nintendo switch, which was released on 13 September 2018 and included the "After Dark" and "Snowfall" expansions.
The game was built from the ground up to be friendly to player modding interfacing with Steam Workshop. Colossal Order found that with Cities in Motion, players had quickly begun to modify the game and expand on it. They wanted to encourage that behaviour in Cities: Skylines, as they recognized that modding ability was important to players and would not devalue the game. Within a month of the game's release, over 20,000 assets had been created in the Workshop, including modifications that enabled a first person mode and a flying simulator As of February 2020, over 200,000 user-created items were available. Many of these fans have been able to use crowd-funding services like patreon to fund their creation efforts. Paradox, recognizing fan-supported mods, started to engage with some of the modders to create official content packs for the game starting in 2016. The first of these was a new set of art deco-inspired buildings created by Matt Crux. Crux received a portion of the sales of the content from Paradox.
An educational version of Cities: Skylines was developed by Colossal Order in conjunction with the group TeacherGaming and released in May 2018. This version includes tutorials and scenarios designed for use in a classroom, as well as a means for teachers to track a student's progress. A virtual reality adaptation of the game titled Cities: VR, developed by Fast Travel Games, was released for meta quest 2 on April 28, 2022.
it costs around ₹900/- on steam
Comments
Post a Comment